

Use the crewmen to recrew then HMG/AT-gun/mortar.An exploit allows the player to clone HMGs, AT-guns, or mortars for the cost of a single model reinforcement.Finally, attach the conscript squad to the crewmen that left the HMG/AT-gun/mortar on the second use of "Transfer Orders.".Use "Transfer Orders" on the HMG/AT-gun/mortar again.(The crewmen leave the HMG/AT-gun/mortar) Use "Transfer Orders" on the HMG/AT-gun/mortar.Produce a Maxim HMG, PM-41 mortar, Zis-3 AT gun, or M-42 AT gun.Deploy or produce a conscript squad (Fresh conscripts, Frontoviki conscripts, Penal battalion, or Conscripts infantry squad).An exploit became available due to this condition, turning the crew members of manned weaponry into soldiers with riles or no guns in hand while each model acts as an MG, mortar, or an AT gun.The player can not receive any manpower and free up the population by withdrawing manned weaponry.Instead, the weapon crew abandons the HMG, AT gun, or mortar only. The existing crewmen will split up into 2 squads. Zis-3 AT gun squad firing and lines of sight as an example demonstration of the exploit.įinally, reinforce the standing crewmen to get an HMG/AT-gun/mortar for each cheap model reinforcement.2 of them man the gun and the rest stay there. Maned weapons, such as M1 81mm mortar, M1 57mm AT gun, and M1 75mm pack howitzer do not withdraw from the battlefield when the "Transfer Orders " are used on them. The player can not receive any manpower and free up the population by withdrawing these units.This caused several issues in the gameplay as follows: Instead, the weapon crew leave them and abandon the mortar, AT gun, or howitzer only.

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